#ifndef TURRETMGR_H
#define TURRETMGR_H

#include <system/application.h>
#include <system/platform.h>
#include <vector>
#include "Turret.h"

//-- A class responsible for assigning markers to turrets
class TurretMgr
{
public:
	TurretMgr();
	~TurretMgr();

	int AssignMarker(bool cardsFound[], bool cardsInUse[]);
	
private:

};

#endif